Mumbai: Homegrown gaming talent management company Trinity Gaming has joined hands with Chemin Esports, a Gurugram-based e-sports team, for its influencer management business mandate.
This partnership will aim to offer concrete career opportunities and will focus to ensure sustained revenue for the esports athletes & gaming content creators through Trinity’s efficient talent management services, said the statement.
"Trinity Gaming and Chemin Esports, together, plan to create different IPs primarily including tournaments and collaborative marketing initiatives and supporting the young esports talents to thrive. This joint initiative will also enable gaming content creators to collaborate with popular endemic and non-endemic brands," it added.
"Our aim is to add more value to our mission to provide strength and help talented esports athletes and content creators to sustain themselves. We are here to offer them a stabilised career in gaming," said Trinity Gaming co-founder and CEO Abhishek Aggarwal. "Chemin Esports is a young platform with ace professionalism and shares our vision, the key component why this collaboration will bring more positive impact on the esports segment. We are sure the association would only favour our common purpose.”
Chemin Esports which came into existence in 2020 and in a short span of time has been one of the leading BGMI and Free Fire teams in the country. Its Free Fire line up crowned winners in Esportz Premier Series 2021 and grabbed third spot in Esports Premier League 2021, whereas its BGMI team came second in Skyesports Mobile Open. Both the lineups are invited for the next official tournament i.e. Free Fire Pro League India 2021 and BGIS, said the statement.
“We at Chemin Esports aims to help esports athletes, Trinity Gaming being a pioneer in the gaming talent management sector will lead to expansion of the ideas, content and future IPs," said Chemin Esports co-founder Ishan Verma. "We are happy to be joining hands with Trinity Gaming and will soon be coming up with great concepts and ideations both in the gaming and esports sectors of the industry.”